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Type parameters

  • T: string

Hierarchy

  • IState

Index

Properties

Optional add

add: (T | "Exception")[]

When set, sets also the following states

Optional after

after: (T | "Exception")[]

Decides about the order of activations (transitions)

Optional auto

auto: undefined | true | false

When true, the state will be set automatically, if it's not blocked

Optional drop

drop: (T | "Exception")[]

When set, blocks activation (or deactivates) given states

Optional multi

multi: undefined | true | false

Multi states always triggers the enter and state transitions, plus the clock is always incremented

Optional require

require: (T | "Exception")[]

State will be rejected if any of those aren't set

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